Woods (2024)

Indie Game/ Digital Artwork

This piece explores the hidden struggles of living with an eating disorder through the lens of an interactive horror game. The game places the player in the home of the main character—someone whose story mirrors my own experience with disordered eating. As the creator, I used the format of a point-and-click game to allow players to uncover subtle clues about the character's reality. It’s a commentary on how eating disorders often remain invisible, hiding in plain sight within everyday objects and routines. By sharing this work, I hope to spark dialogue about the complexities of eating disorders and encourage empathy for those who struggle silently.


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